using UnityEngine;

public class MessageBase : MonoBehaviour
{
	public int playOrder = 1;

	public virtual void Wait()
	{
	}

	public virtual void SetColor(Color clF, Color clB)
	{
	}

	public virtual void SetText(string text)
	{
	}

	public virtual void SetTime(float val)
	{
	}

	public virtual void StartMessage()
	{
	}
}
